DAEMC2 Update 

In reply to:

joe 4:05 PM on 6 May 2009 

How would I get a model to play in reverse? Great class!

I updated DAEMC2 (rev31) with a new property called .inReverse witch can be true (play backwards) or false (play foward).

Now take in consideration that frame scripts will be called no matter the orientation of the animation… so loops and things of that nature should be have into account.

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