Updates from August, 2010 Toggle Comment Threads | Keyboard Shortcuts

  • Pablo 4:10 PM on 9 August 2010 Permalink | Reply
    Tags: game dev   

    Game Update: Collision Solving #2 

    Ok, now this is a little better with multiple collisions, but still a little messy.

    I have an idea to make it more fluid, but for the moment i will move on to the ‘attack’ behaviour.

     
  • Pablo 11:50 AM on 9 August 2010 Permalink | Reply  

    Game Update: Obstacle solving 

    Ok, now i’m trying to make the Units to solve obstacles in the way, this is a first attemt… it dosen’t have any Pathfinding :P

    Right now i’m working on a possible better solution, this is the first attempt:

     
  • Pablo 11:31 AM on 8 August 2010 Permalink | Reply  

    Game Update 

    Ok, i’m starting to finish an early prototype.

    Now i will re-code everything to organize the data structures of the game.

     
  • Pablo 1:36 PM on 6 August 2010 Permalink | Reply  

    Game Update: Flash Myth! 

    Well, i’m still developing the engine, almost finish.

    TODO:

    • proyectiles engine (archers, bombs, etc)
    • fix bugs in chase behaviour. (i’m currently with this task)
    • add Cheer behaviour.
    • bodyparts engine.
    • create the rest of the units, archers, zombies, etc.
    • create GUI.
    • create gameplay script.

    Screenshot:

     
  • Pablo 1:14 PM on 1 August 2010 Permalink | Reply  

    Flash Myth! 

    This is a new proyect i’m working on, it’s a game based on Bungie’s Myth.

    It’s gonna take a while because i decided to make all the graphics by myself. This is a screenschot of the units.

     
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